If you share a bit more about the vibe you're going for, I can draft a specific scene for you.
Why should I care about these specific people? (e.g., they aren't "villains," they’re desperate refugees). [WIP] [PAR] Quest and Encouter Mod
This sounds like an ambitious project! Since you’re building a , the "deep text" likely refers to the narrative weight—making the player feel like their choices matter and the world is alive. If you share a bit more about the
What is the of your mod? (Dark fantasy, sci-fi, post-apocalyptic?) they aren't "villains
Instead of an NPC saying "Help me," the player finds a blood-stained journal next to a perfectly preserved, warm meal.
Do you need a for a character, or more environmental storytelling (notes, journals, barks)?