Use rim lighting (lights placed behind the character) to highlight the silhouette and the intricate details of the bone/armor pieces.
Fully rigged to the standard Epic Skeleton (UE) or Humanoid Rig (Unity). 🎨 Aesthetic & Design Features WildeerStudio_The_Gatekeeper_3_RitualSkin_1080p...
Find for importing it into specific game engines. Use rim lighting (lights placed behind the character)