Vampyr-game-link ❲Easy❳
: Your decisions to spare or kill citizens determine which of the four possible endings you receive.
: Every citizen you kill lowers the health and stability of their district. If stability drops too low, the district can fall into chaos, becoming hostile and flooded with more enemies. vampyr-game-link
: You gain significantly more experience points (XP) by consuming named citizens (1,000–5,000+ XP) than by killing regular enemies or completing quests (5–400 XP). : Your decisions to spare or kill citizens