epanet-js
No installs. No forced cloud storage. Just fast, local-first water modeling — powered by the engine you already trust.
You shouldn't have to choose between speed, security, and affordability just to understand your water networks.


To put together a high-performing feature for an unkillable team, you need these four elements:
The foundation of any unkillable team is the use of the or Block Damage buffs.
Building an "unkillable" team in —typically for the Demon Lord Clan Boss—revolves around keeping specific buffs active 100% of the time. This allows you to survive all 50 turns regardless of the boss's escalating damage. Core Mechanics
Even with unkillable buffs, the Clan Boss’s stun can throw off your cooldowns. You must designate a "Slow Boi" or stun target—usually a champion with high HP and low Defense—to soak up the stun and keep your speed tune in sync.
Since survival is guaranteed for 50 turns, your DPS champions should focus entirely on damage. Champions that apply Poison , HP Burn , Decrease DEF , and Weaken are top choices to maximize every turn.
EPANET was a gift to the industry — free, open-source water modeling for all. But commercial vendors built on it, locked away improvements, and left the community behind.
epanet-js is our answer: a faster, simpler, affordable water modeling tool that protects your privacy and sustains the open-source future of water modeling.
We're proud to be part of the next chapter — and we're just getting started.

When you purchase more features in epanet-js, you're investing in the future of open-source EPANET development.
Our open-source model balances innovation and accessibility:
Anyone can build on our code. The two-year commercial-use delay gives us the incentive to keep pushing forward — and that fuels progress for everyone.
That means when you support us, you support more affordable hydraulic modeling software for the entire community.
Choose the plan that works for you
Individual named license
Floating shared license
Have questions? or book a call.
Available for non-commercial projects, learning, and student work.
For curious minds and personal growth.
Free for students and teachers.
Find answers to common questions about epanet-js.
To put together a high-performing feature for an unkillable team, you need these four elements:
The foundation of any unkillable team is the use of the or Block Damage buffs.
Building an "unkillable" team in —typically for the Demon Lord Clan Boss—revolves around keeping specific buffs active 100% of the time. This allows you to survive all 50 turns regardless of the boss's escalating damage. Core Mechanics
Even with unkillable buffs, the Clan Boss’s stun can throw off your cooldowns. You must designate a "Slow Boi" or stun target—usually a champion with high HP and low Defense—to soak up the stun and keep your speed tune in sync.
Since survival is guaranteed for 50 turns, your DPS champions should focus entirely on damage. Champions that apply Poison , HP Burn , Decrease DEF , and Weaken are top choices to maximize every turn.
Simple, quick, and useful right out of the gate — designed to open-and-go.
Launch epanet-js now