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Trapthecat_final.zip -

Implementation of a hexagonal or square grid system where players can toggle tiles to block movement.

This report covers the final delivery of the "Trap the Cat" project. The provided archive, TrapTheCat_Final.zip , contains the complete codebase, assets, and documentation required for deployment and review. All core gameplay mechanics, including the pathfinding AI and grid-based interactions, are fully functional. 2. Core Features & Functionality TrapTheCat_Final.zip

Implement a "Cat vs. Trapper" local 2-player mode. Leaderboards: Integration of global high scores. How to Use this Draft Implementation of a hexagonal or square grid system

The "cat" entity utilizes [Algorithm Name, e.g., A* or Breadth-First Search] to find the shortest path to the edge. All core gameplay mechanics, including the pathfinding AI

Verified that the game ends correctly when the cat is completely surrounded.

Tested for stable frame rates and low memory consumption on standard hardware.

To finalize this report, you may want to generate specific script or character reports if you used a specialized writing tool like Final Draft . For technical environments like Katalon Studio , ensure you have post-processed the report folder before zipping. Post Test Suite Processing --- how to zip Report Folder