You play as , a low-ranking Militia rifleman with aspirations of becoming a Pilot—the elite, "gun-ninja" soldiers of the Frontier. After a disastrous ambush on the planet Typhon, Cooper's mentor, Captain Lastimosa, is killed. In his final moments, he transfers authorization of his Vanguard-class Titan, BT-7274 , to Cooper.
The story of is a masterclass in focused, linear storytelling that centers on the evolving bond between a human and their machine. Unlike many open-world shooters, it delivers a punchy, 6-hour experience that uses every minute to push the narrative or introduce a fresh gameplay mechanic. Titanfall 2
: This level takes place in a massive automated factory that builds prefabricated houses. It visualizes the cold, industrial scale of the IMC while forcing the player through a surreal, shifting landscape. You play as , a low-ranking Militia rifleman
: The heart of the story isn't the war itself, but the "bromance" between Cooper and the deadpan, literal-minded AI of BT. The story of is a masterclass in focused,
: Cooper acquires a device that allows him to instantly swap between the past (a pristine research facility) and the present (a ruined, overgrown wreck). This mechanic reveals the IMC's sinister experiments through environmental storytelling as you jump through time to bypass obstacles.