: There is a playable "text adventure" found within a room in the Mansion. One puzzle involves searching a library with over 3,000 books, many containing backer-submitted text.
: This is a development milestone announced by Ron Gilbert on the Thimbleweed Park Blog where all in-game dialogue and descriptions were finalized for translation and voice recording.
In , "text" refers to several distinct elements within the game's design and meta-narrative:
: There is a playable "text adventure" found within a room in the Mansion. One puzzle involves searching a library with over 3,000 books, many containing backer-submitted text.
: This is a development milestone announced by Ron Gilbert on the Thimbleweed Park Blog where all in-game dialogue and descriptions were finalized for translation and voice recording. Thimbleweed Park
In , "text" refers to several distinct elements within the game's design and meta-narrative: : There is a playable "text adventure" found