For the first time, players could use walls and corners to trap opponents for massive damage.
Developer. Namco. Publisher. Namco. Producer. Masahiro Kimoto. Katsuhiro Harada. Yuichi Yonemori. Platform. Arcade. PlayStation 2. Tekken Wiki Tekken 4 ke staЕѕenГ poДЌГtaДЌovГ© hry
Departing from the colorful, "floaty" feel of Tekken 3 , Tekken 4 introduced a noticeably . It eschewed many of the more outlandish, non-human characters in favor of a realistic roster that emphasized personal stakes. The story reached a peak in this installment, featuring the first canonical meeting between the three generations of the Mishima bloodline: Heihachi, Kazuya, and Jin. Gameplay Innovations and Controversies For the first time, players could use walls