His life became a series of strange dualities. In the mornings, he’d argue with his mom about cleaning his room or taking out the trash. In the afternoons, he’d sit in his lawyer’s glass-walled office, signing documents that moved more money than his parents had earned in a decade.
He’d started at fourteen, coding by the light of a desk lamp while his parents thought he was doing homework. His first "big" win wasn't a million dollars; it was the $20 he made selling a digital skin for a game. But that $20 became the seed. He didn’t buy sneakers or a new console; he opened a brokerage account with his dad's help and started learning the language of the S&P 500.
As he drove away, he realized the money didn't change the fact that he was seventeen. He had a million dollars in the bank, but he still had a curfew, a chemistry test on Monday, and a lot more to learn than any bank balance could teach him. How video games turn teenagers into millionaires - BBC
Leo laughed. "Wouldn't miss it. I still need to know how the real world works."
"Doing 'okay' usually doesn't involve venture capitalists in the parking lot," she teased. "Are you going to stay for the final exam?"
Leo sat in the back of Mrs. Gable’s economics class, his thumb hovering over a "Sell" button on his cracked phone screen. While his classmates were debating the merits of supply and demand curves on the whiteboard, Leo was watching a real-time graph of "EduSpark," the peer-to-peer tutoring app he’d built in his bedroom.