Parameter | Description |
|---|---|
Name | Name of the unit. |
Description | Description of the unit. |
Template name | Name of the unit type template |
Template version | Version of the unit type template |
Timeout between keystrokes | Max time between keystrokes before terminal goes back to default state (seconds). |
LCD refresh time | Timeout between automatic refresh of information in the KT LCD (seconds). Set to 0 to not refresh at all. |
24 Hour clock | If this check box is checked, the time should be displayed with a 24 hour clock. If it is not checked, it should be displayed with a 12 hour clock. |
Min time between call next | Defines the time that must elapse between two call next on a Service Point for a specific user (seconds). |
Elias turned the volume to maximum. The walls of his apartment began to crack. Tiny, defiant shoots of green tipped with silver began to push through the floorboards, singing back to the machine. The restoration had finally begun. If you'd like to expand this world, tell me: What happens when the hear the music? Where did the mysterious girl really come from? Does Elias leave the city to find the source?
The clock on Elias’s desk didn’t tick; it hummed. It was a silver, liquid-looking sphere he’d found in a junk shop in Old Sector, and it was the only thing in his apartment that didn't feel like a relic of a dying world.
Back at his workbench, Elias plugged the chip into his console. The waveform that appeared was jagged, a sawtooth pattern that defied the usual curves of human speech. He filtered the high-end hiss. He compressed the low-frequency rumble. Then, he hit play. It wasn't a voice. It was the sound of a forest. subject matter
It was wedged inside a rusted locket brought in by a girl who looked like she’d walked through a dust storm. She hadn't said a word, just pointed at the locket and tapped her ear.
Elias was a restorer of lost sounds. In a city where silence was the ultimate luxury, he spent his days cleaning the static off ancient voice memos and digital whispers. Most of it was garbage: shopping lists from the 2020s, fragments of forgotten pop songs, or the wind rushing past a microphone. Until he found the blue chip. Elias turned the volume to maximum
He realized then that the girl hadn't brought him a memory. She’d brought him a map. The blue chip wasn't just a recording; it was a sonic key designed to resonate with the dormant seeds hidden beneath the city’s concrete skin.
As he listened, the hum of his silver clock grew louder, vibrating in sympathy with the recording. The liquid metal inside the sphere began to swirl, forming shapes: a leaf, a branch, a root. The restoration had finally begun
Elias froze. Trees had been gone for two generations. He’d seen them in textbooks—static images of green towers—but the sound was something else entirely. It was a rhythmic creaking of wood, the frantic chatter of birds, and the unmistakable rush of water hitting stone.
Parameter | Description |
|---|---|
Default name | Default name of the unit. |
Description | Description of the unit. |
Number of units (max 127) | Enter the number of units to create when publishing this unit to a configuration. |
Unit Identifiers | A table with unit identifiers, which is dependant on which Number of units you have entered in the field above. So, if the number 4, for example is entered, the table will automatically get 4 rows. The two columns of the table are: • Name - Name of the unit, by default the name of the unit plus a sequential number, for example WebReception 5 or WebServicePoint 2. Can be changed to anything, so long as the name is unique, within the Branch. • Logic Id - An ID used in the connectors. The Logic Id continues with the next number in the sequence of the auto generated ID's within the unit type (e.g. Service Points, Entry Points, or Presentation Points). The number can be changed to anything, in the range of 1-9999, as long as it is unique within the Service Point, Entry Point, or Presentation Point. Example: If you have a total of 4 units and let the first three keep the automatically set Logic Id’s 1-3, then manually set the fourth unit to Logic Id 12, then change the Number of units to 5, the fifth unit will automatically get Logic Id 4. |
Unit id | Identification code of the unit. |
ID Code | ID code. Valid values between 1-125. |
Media Application | Name of the Media Application Surface that is used. |
Device Controller | Name of Device Controller that is used. |