: A unique but sometimes frustrating feature where players must interrogate prisoners, hitting them with precise timing to extract information without killing them. Atmosphere and Story
While the original game was famous for its massive crowds and simple "beat 'em up" style, the sequel shifted toward a mission-based shooter format. State of Emergency 2
: Players can now navigate the outside of buildings via abseiling, fighting off Enforcers who emerge from windows. : A unique but sometimes frustrating feature where