Ambience - Day [10 Hours] — Skyrim - Music &
Based on the standard overworld day rotation, the following tracks appear most frequently in this 10-hour loop:
The music is layered with "foley" or ambient sounds, such as wind whistling through mountain passes, birds chirping in the Reach, and distant waterfalls. Typical Tracklist (Day Cycle) Skyrim - Music & Ambience - Day [10 Hours]
Known for its heavy use of woodwinds and strings to convey a sense of history. Based on the standard overworld day rotation, the
A lighter, pizzicato-heavy piece associated with towns and ancient ruins. birds chirping in the Reach
A deep, cello-heavy track often heard while traveling on main paths.
The primary anthem for open-world exploration.
The entire score was composed by Jeremy Soule , who recorded nearly four hours of unique music for the game.