Sid-meiers-civilization-vi-persia-and-macedon-civilization-and-scenario-pack

Provides Culture, Gold, and Appeal. Yields increase with adjacent Districts and as you progress through the Tech and Civic trees.

Units gain +2 Movement for 10 turns after declaring a Surprise War . This also reduces diplomatic penalties (Grievances) by 33%. Provides Culture, Gold, and Appeal

Persia is designed as a "cultural and economic powerhouse" capable of sudden, aggressive expansion. This also reduces diplomatic penalties (Grievances) by 33%

Grants a free Trade Route with the Political Philosophy civic. Internal trade routes provide extra +2 Gold and +1 Culture . Unique Features: Internal trade routes provide extra +2 Gold and +1 Culture

A Swordsman replacement that has a ranged attack and high melee defense, making it lethal for city sieges.

Start with an early Domination push using Immortals, then pivot into a Culture Victory using Pairidaeza gardens and enhanced internal trade. Macedon (Led by Alexander the Great)