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The development of the 1996 classic (originally Biohazard in Japan) is a cornerstone of gaming history, marking the official birth of the "survival horror" genre.
: Inspired by Alone in the Dark , this allowed for cinematic framing while saving system memory. The development of the 1996 classic (originally Biohazard
: Early builds featured four-player cooperative play and sci-fi elements like a cyborg character named Gelzer (later replaced by Barry Burton) and a comic relief character named Dewey. The development of the 1996 classic (originally Biohazard
: While horror games existed, Resident Evil was the first to explicitly use the marketing term "survival horror". 2. Technical Evolution and Hardware Shifts The development of the 1996 classic (originally Biohazard
: Integrated live-action FMV (Full Motion Video) for the opening and ending sequences to create a "horror movie" tone.