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The "v1.0" didn't stand for the version. It was a countdown.
A text box appeared: The Guest is hungry. He wants something fresh.
It wasn't an NPC. A window on the kitchen wall—a virtual mirror—flickered to life. It didn't show a character; it showed a live feed of Arthur sitting in his own darkened room, viewed from the perspective of his own webcam.
Arthur looked back at the screen. In the reflection of the game's mirror, he saw a second figure standing directly behind his chair in the real world—a figure that wasn't there when he turned his head.
On Arthur’s physical desk, he felt a cold, metallic weight settle against his palm. He looked down. He wasn't holding his mouse anymore.