💡 This mod is essentially a bridge between the 1996 and 2006 eras, combining the fast-paced movement of Quake with the mind-bending mechanics of Prey . If you'd like more details on how to set this up: Tell me which source port you are currently using. How to Install Quake Mods for Dummies
Replaces standard Quake guns with biological, alien-themed weapons inspired by the Living Ship (The Sphere). Technical Highlights qprey_mod.zip
Generally designed for modern Quake source ports like Iron Whale or QuakeSpasm to handle the advanced scripting and portal effects. 💡 This mod is essentially a bridge between
Features gravity-defying walkways and pads that allow for wall and ceiling combat, mimicking the alien ship's disorienting environments. Provides a "what if" scenario for how Prey
Implements seamless portals used for environmental puzzles and sudden enemy reinforcements.
Provides a "what if" scenario for how Prey might have looked if it were released during the mid-90s id Software era.
Often bundled with custom maps that utilize verticality and non-Euclidean geometry to simulate the alien architecture of the original game.