Ps4
While its predecessor, the PS3, was built on the notoriously difficult "Cell" architecture, Sony engineered the PS4 to be .
: By switching to a PC-like x86-64 structure, Sony made it significantly easier for developers to port and optimize games across platforms. While its predecessor, the PS3, was built on
: The decision to use 8GB of high-speed GDDR5 RAM was a breakthrough, solving the memory bottleneck issues that had plagued the previous generation. While its predecessor