Pocket — City
: Maintain a healthy ratio between Residential (housing), Commercial (jobs/shopping), and Industrial (manufacturing) zones. Use the in-game demand bars to see which zone type your citizens currently need.
: You unlock new special buildings (like Hospitals or Universities) by leveling up. Building : Every square constructed grants 40 XP. Pocket City
: One plant can support roughly 50 buildings before overloading. : Maintain a healthy ratio between Residential (housing),
: Completing requests from citizens is a fast way to earn XP and cash. Economic & City Management Pocket City
: These provide water within a 50-square proximity; ensure they are placed adjacent to roads for maximum distribution.
