Piggy Item Gui [ Works 100% ]

: Because players can't see each other's "inventories" (GUIs), it necessitates verbal or chat communication.

The GUI’s primary job is to manage the "One-Item Rule," which is central to Piggy’s difficulty. Piggy Item GUI

: Adding a slight "glow" or "pulse" when an item is near its corresponding lock would help newer players. : Because players can't see each other's "inventories"

: Items (keys, gears, hammers) use high-contrast 2D icons that are instantly recognizable even during high-speed chases. Piggy Item GUI

The GUI (Graphical User Interface) leans into a .

: Advanced players use the GUI to rapidly drop and pick up items to "carry" two objects across a map—a meta-tactic birthed by the GUI's simplicity. 📈 Areas for Improvement