: High-end sets like "Macis" often include modular pieces (stairs, columns, floor-to-ceiling windows).
: You can change the "tags" to make an item functional (like making a decorative object work as a chair) or use the "Warehouse" tab to edit the object's tuning files. 3. Create a New Build Feature
: Move the resulting .package files to your Sims 4 Mods folder (usually found in Documents\Electronic Arts\The Sims 4\Mods ). 2. Modify the Asset (CC Development)
If you are looking to create a specific architectural feature using these assets:
To "develop a feature" from this specific file, you are essentially working with 3D assets or game scripts. Depending on your goal, here is how you can proceed: 1. Extract and Install the Feature
: High-end sets like "Macis" often include modular pieces (stairs, columns, floor-to-ceiling windows).
: You can change the "tags" to make an item functional (like making a decorative object work as a chair) or use the "Warehouse" tab to edit the object's tuning files. 3. Create a New Build Feature
: Move the resulting .package files to your Sims 4 Mods folder (usually found in Documents\Electronic Arts\The Sims 4\Mods ). 2. Modify the Asset (CC Development)
If you are looking to create a specific architectural feature using these assets:
To "develop a feature" from this specific file, you are essentially working with 3D assets or game scripts. Depending on your goal, here is how you can proceed: 1. Extract and Install the Feature