Every action you take is a "node" in a network. If you model a building and decide to change the base shape later, you don't have to start over; you just swap the first node, and the change "cascades" through the rest of the network.
Below are write-ups for both, depending on which "Houdini" you're exploring. 1. SideFX Houdini (3D VFX & Simulation) Houdini
The most popular part of Houdini currently. It lets you use JavaScript to draw directly into a CSS background, making it easy to create complex patterns (like "confetti" or "checkers") that are extremely lightweight. Every action you take is a "node" in a network
Used by studios like Disney and Pixar for films, and by game developers to create massive procedural environments in engines like Unreal. 2. CSS Houdini (Web Development) Used by studios like Disney and Pixar for