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(away from your opponent) to initiate a turnaround animation.

A is a movement tech that allows you to perform a back air (Bair) while moving forward. This is crucial because back airs are often a character's strongest or fastest aerial tool. 🛠️ How to Perform a RAR Dash forward toward your opponent.

A more frame-perfect method where you cancel the start of a tilt attack with a jump to instantly perform a back air. hit combo.rar

to execute a back air while moving toward the enemy. 💎 Key Variants

✨ Use the Training Mode at 1/4 speed to master the rhythm of the "flick-back-jump" motion before trying it at full speed. (away from your opponent) to initiate a turnaround animation

while your character is in the turnaround frame.

Performing the turnaround and jump immediately after starting a dash. This is essential for "hit combos" where a ground move (like a jab or down-tilt) combos into a back air. 🛠️ How to Perform a RAR Dash forward

(toward the opponent) so you maintain your forward momentum in the air.