: Sound designers and composers add sound effects and music to enhance immersion. 3. Milestones & Testing A game is refined through continuous cycles of testing.
: Designers build the worlds or levels, ensuring a steady increase in difficulty and engagement. : Sound designers and composers add sound effects
According to City University of London, the process can be summarized in seven steps: Pre-production Production Testing Pre-launch Launch Post-launch : Sound designers and composers add sound effects
: Define the core "hook"—what makes the game unique? : Sound designers and composers add sound effects