Fxtime -
: Enables the typewriter/scanner effect where letters appear one by one.
INTRO_CREDITS { $position -1 -1 $effect 2 $color 200 200 200 $color2 255 180 30 $fxtime 0.12 $fadein 0.01 $holdtime 5.0 $fadeout 1.5 SUBJECT: DESIGNATION "FXTIME" STATUS: DATA TRANSMISSION IN PROGRESS LOCATION: ANOMALOUS MATERIALS DATA HUB CLASSIFICATION: LEVEL 4 SECURITY CLEARANCE ADMINISTRATIVE SPONSOR: RESEARCH & DEVELOPMENT OBJECTIVE: MONITORING SYSTEM TEMPORAL SYNC ANALYSIS: The $fxtime variable is critical for the visual pacing of the scanner effect. By adjusting this value to 0.12, each character glows momentarily with the highlight color (Gold) before settling into the primary text tone (Light Gray). This creates the iconic 1990s terminal aesthetic favored by Black Mesa technicians. END OF MESSAGE. } Use code with caution. Copied to clipboard Key Parameter Details fxtime
In the GoldSrc and Source game engines (like Half-Life and Counter-Strike ), is a parameter used in the titles.txt file to control the "scan-out" or "typewriter" effect of on-screen text. It specifically sets how many seconds a letter remains in its "highlight" color before fading into the "normal" text color. : Enables the typewriter/scanner effect where letters appear
