In an attempt to keep our content accurate and representative of evolving scholarship, we invite you to give feedback on any information in this article.


    This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.


    Five Nights At Tubbyland 3 - The End Game Link

    Recharging power prevents you from using the laptop or cameras, though doors already closed will stay closed during the recharge. Character Guide & Strategies Movement & Behavior How to Counter Prototype Laa-Laa

    is the final installment in the original fan-game series, set in 2036. To survive the week, you must manage power while defending against eight animatronics across three doorways and a ceiling vent. Core Defense Mechanics Five Nights at TubbyLand 3 - The End Game

    Inhabits a space under the office; doesn't appear on camera. Recharging power prevents you from using the laptop

    Use sound cues (available in the Instruction Manual ) to detect them at office entrances. Five Nights at Tubbyland 3: The End Game Core Defense Mechanics Inhabits a space under the

    Letting him in only briefly blocks your view; closing the door drains 50% of your power. Prototype Tinky Winky

    Your primary tools are accessed through a laptop and a camera monitor:

    Typically disable your equipment rather than killing you directly.

    Related Content
    loading