Ferram Aerospace Research Apr 2026
Tells you if your plane will naturally flip over the moment you let go of the stick.
FAR introduces the , a suite of graphs and numbers that look more like an engineering degree than a video game. ferram aerospace research
If you pull a 15G turn in a heavy fighter, your wings won't just bend—they will snap off , leaving your cockpit to tumble helplessly toward the Kerbin soil. 4. The Reward Tells you if your plane will naturally flip
In "stock" KSP, breaking the sound barrier is just a matter of throttle. In FAR, it is an event. As you approach , drag spikes exponentially due to wave drag . Designing for this requires "Area Ruling"—shaping your fuselage to ensure the cross-sectional area changes smoothly—or your plane may simply refuse to go any faster, no matter how many engines you bolt on. 3. Stability is Earned, Not Given As you approach , drag spikes exponentially due to wave drag
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
In the standard world of Kerbal Space Program, the air is often described as "soupy." Drag is a simple calculation of part mass, and as long as you have enough thrust, almost anything—including a literal flying brick—will reach the stars.