: Addressed a conflict where new crop fields could be built on top of existing ones.
The release of (specifically the v0.8.0p5 patch) represented a massive technical and gameplay shift for the colony sim, often described as a "heavy" update due to its significant optimization demands and system overhauls. Technical Depth and Performance Farthest.Frontier.v0.8.0p5.rar
: Fixed issues where relocated buildings would lose their original orientation. : Addressed a conflict where new crop fields
: Harvesting stone became more tied to road clearing, with some players finding they had to build roads over stone deposits just to encourage mining. : Harvesting stone became more tied to road
The v0.8.0 update focused on refining AI behavior and resource management to create a more immersive, if sometimes more demanding, survival experience:
: Crucial fixes addressed "wounded stasis" for soldiers in barracks and issues with raiders not dropping stolen weapons when killed. Visual and Structural Improvements