Farthest-frontier-v0-7-6-early-access-zip ✪ 【Genuine】

: Fixed an issue where spoiled food would remain as "x0" piles and take up space.

: Building maintenance costs (upkeep) now accumulate seasonally rather than monthly, giving builders more time to gather necessary materials. Barn & Livestock Overhaul : Tier 1 Barn population cap reduced to 10 (from 12). Tier 2 Barn population cap increased to 20 (from 16). farthest-frontier-v0-7-6-early-access-zip

Files from unofficial sources may contain malware or exploit vulnerabilities. For example, recent reports have highlighted cyberattacks using zero-day vulnerabilities in 7-Zip (CVE-2025-0411) to deliver malicious payloads through double-archived files. Farthest Frontier v0.7.6 - Patch Notes : Fixed an issue where spoiled food would

: Increased starting food for the "Pioneer" difficulty to help new players establish settlements more easily. Tier 2 Barn population cap increased to 20 (from 16)

: Archers gained the ability to shoot through non-wall buildings, and wounded villagers were given more time to be rescued. Official Distribution & Security Note

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