The file you mentioned is part of a multi-part archive. To actually see the files and begin development: Ensure you have all parts (e.g., part1.rar , part2.rar ).
It looks like you’re working with a specific archive file for , likely a compressed part of a game installation or a large mod. Since "Farming Simulator v1.9.0.0.part2.rar" is just a data container, "developing a feature" for it usually means creating a Mod that would be placed within the game's file structure once extracted. Farming Simulator v1.9.0.0.part2.rar
You must use the GIANTS Editor (available on the GIANTS Developer Network) to convert your models into the .i3d format the game recognizes. 3. XML Configuration The file you mentioned is part of a multi-part archive
You can add "features" like Interactive Control or specialized work modes just by defining new tags and attributes. Important Note on .rar files Since "Farming Simulator v1
Every feature starts here. You must define your script as a specialization to "attach" your logic to vehicles or the map. 2. Creating Custom Assets