Download Super Mario 3d Land (usa) (en,fr,es) |... [Edge]
Released in November 2011, Super Mario 3D Land was specifically crafted to appeal to both long-time fans of 2D side-scrollers and newer fans of exploratory 3D titles. Director Koichi Hayashida described it as a "3D Mario that plays like a 2D Mario game". This was achieved by:
: The game uses more static camera perspectives to ensure players do not get lost in 3D space, which was a primary concern during development. A Technical Showcase Download Super Mario 3D Land (USA) (En,Fr,Es) |...
: Some levels utilized "forced perspective" optical illusions that only made sense when viewed in 3D. Released in November 2011, Super Mario 3D Land