is a prehistoric city-builder and survival simulation that challenges players to guide a fledgling tribe of early humans through over 10,000 years of evolution. Developed by Madruga Works , the game transitions from the survival-focused Stone Age to the more complex, agrarian Iron Age. Gameplay & Progression
: A standout feature is the ability to set "work zones," allowing your villagers to autonomously gather wood, flint, and food without constant individual micromanagement.
: Players earn "Knowledge Points" by completing milestones—such as first-time hunts or reaching population goals—which are then spent on a tech tree to unlock agriculture, domestication, and metalworking.
is a prehistoric city-builder and survival simulation that challenges players to guide a fledgling tribe of early humans through over 10,000 years of evolution. Developed by Madruga Works , the game transitions from the survival-focused Stone Age to the more complex, agrarian Iron Age. Gameplay & Progression
: A standout feature is the ability to set "work zones," allowing your villagers to autonomously gather wood, flint, and food without constant individual micromanagement. Dawn of ManData edycji: 13-03-2022, 18:34PowГіd:...
: Players earn "Knowledge Points" by completing milestones—such as first-time hunts or reaching population goals—which are then spent on a tech tree to unlock agriculture, domestication, and metalworking. is a prehistoric city-builder and survival simulation that
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