: It is noted for being "pretty difficult," requiring trial and error (or save-scumming) to master the specific rules of guard behavior and environmental interaction.
: Unlike fast-paced shooters, this is a "tactical heist-em-up" where you spend significant time in a planning phase. You scout the environment, layout a detailed plan, and then watch it unfold—often finding that a heist taking hours to plan is executed in just a few minutes of real-time. Crookz The Big Heist
: While the gameplay is praised, some noted mediocre writing and lower production values in the story segments. : It is noted for being "pretty difficult,"
For a deeper look at the tactical gameplay and 70s atmosphere, check out this overview: : While the gameplay is praised, some noted
: The single-player campaign features 18 extensive missions set in colorful 70s-style locations like luxury homes and museums. Tone & Setting
: Often cited as a "hidden gem" that flew under the radar despite its solid gameplay and flawless difficulty curve.
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