: The technology tree isn't about weapons or conquest; it focuses on sustainable energy, food security, and advanced fabrication. Tensions of Survival
: Every NPC has a unique backstory rooted in hardship (job loss, homelessness, or medical debt), and your architecture must serve their specific needs to keep morale high. ⚙️ Gameplay Mechanics as Social Commentary The "Common" Economy Common’hood
: Short-term, low-cost interventions to improve city life. : The technology tree isn't about weapons or