To change a player's display text (such as a name tag or overhead GUI) only on the client side, you must perform the update using a . Because this script runs on the individual user's machine, the changes will not replicate to the server or other players, ensuring the display is unique to that specific user. Client-Sided Text Update Methods
: If you have a BillboardGui above characters, a LocalScript can find that GUI and change its Text property. Other players will still see the original text because the server's version remains unchanged. change player display user client sided
Depending on your platform (specifically based on developer discussions), here is the standard approach: To change a player's display text (such as
: For Screen GUIs, place them in StarterGui . For overhead displays, they are usually found within the player's character model in the Workspace . How to Change the Text of a Gui - Roblox Studio Other players will still see the original text
: Use game.Players.LocalPlayer to reference the specific user whose client is running the script.
: You can also use LocalScripts to change the DisplayName property of a character's Humanoid . When changed locally, it only affects what the client sees. Implementation Best Practices