Build Tower Simulator Hack Script Gui -
Customize the aesthetics (like background color and border thickness) by adjusting the variables in the panel on the bottom right. ⌨️ Step 3: Add Command Elements
Use the dragging tool in the studio viewport to scale and position your box on the screen. Build Tower Simulator Hack Script GUI
next to your new ScreenGui and select Frame . Customize the aesthetics (like background color and border
To make the button do something when pressed by a player, you must hook it up to a mouse click event. Open the LocalScript you just created and use this fundamental structural template to connect your GUI button to game actions: To make the button do something when pressed
local button = script.Parent -- This function triggers whenever a user clicks the button local function onButtonClicked() print("Command triggered successfully!") -- Insert your specific tower-building or resource logic here end button.MouseButton1Click:Connect(onButtonClicked) Use code with caution. Copied to clipboard
Rename the button in the Properties panel under the field to reflect its simulated function (e.g., "Auto-Build", "Add Resources", or "Spawn Tower").
To build a GUI that operates on a user's screen, you must use the designated container folders inside the game directory. Objects placed outside of these specific containers will fail to render on the player's screen.