Automobilista_2_racin_usa_part_2_v1.3.8.1-flt.p... Link
Part 2 of the North American expansion focused heavily on "Road to Indy" style content and classic US tracks. Highlights included:
Improvements to how AI drivers handled blue flags and defensive lines, particularly on the newly added high-speed American tracks. The "FLT" Tag
Adjustments to tire carcass modeling and damping to reduce the "floaty" feeling some users reported in earlier versions. Automobilista_2_Racin_USA_Part_2_v1.3.8.1-FLT.p...
This specific version marks a significant era in the game's development under Reiza Studios. The "Racing USA" series was designed to bring iconic American motorsport content to the Madness Engine (the same engine used in Project CARS 2). Key Content in Racing USA Part 2
The addition of high-performance open-wheelers, specifically modeled after the 1990s CART era (Gen 1, 2, and 3), providing a high-speed, high-downforce experience. Part 2 of the North American expansion focused
This pack brought legendary North American circuits to the sim, most notably Watkins Glen International and Road America , both featuring multiple configurations.
A unique "airport" temporary circuit known for its wide runways and bumpy surface, offering a different technical challenge than traditional permanent road courses. Version 1.3.8.1 Improvements This specific version marks a significant era in
Significant updates to how limited-slip differentials functioned, making rear-wheel-drive cars like the Formula USA models more predictable on power.