An Elder Scrolls Legend Battlespire < 2026 >

encountered (like the Ideal Masters or Nocturnal)

Armed with nothing but your wits and raw magic, you must fight through seven perilous levels:

In the heart of the Third Era, the Imperial Battlemage Jagar Tharn has betrayed Emperor Uriel Septim VII, consigning him to the realm of Oblivion. To secure his power, Tharn strikes a dark bargain with Mehrunes Dagon, the Prince of Destruction. Their pact grants Dagon access to the , the elite training academy for the Emperor’s shadow legion, suspended in the slipstream between Mundus and Oblivion. An Elder Scrolls Legend Battlespire

Navigating the gore-slicked halls of your own academy to find the first portal.

Journeying through the Soul Cairn, the Shade Perilous, and Chimera of Desolation—realms controlled by Princes like Ideal Masters and Hircine. encountered (like the Ideal Masters or Nocturnal) Armed

Tell me which aspect of the "Spire" you want to explore next.

The story begins with you—an apprentice battlemage—arriving at the spire for your final test. Instead of a grand welcome, you find a graveyard of floating stone. Dagon’s Daedric hordes have slaughtered the faculty and students, leaving the spire a shattered ruin. Your partner and fellow initiate, (or Josian Kaid), has been captured and dragged deep into the Daedric realms. Navigating the gore-slicked halls of your own academy

unique to the spire (such as the conversation system)