Amateur To Im: | Proven Ideas And Training Methods
Unlike general improvement books, this work argues that the endgame is the most efficient area of study for rapid progress. It is divided into three primary parts:
Identifying specific squares or patterns (like key squares in king and pawn endings) to simplify calculation. Amateur to IM: Proven Ideas and Training Methods
– Focuses on calculation "reference points," planning, and learning from classical players like Capablanca. Unlike general improvement books, this work argues that