Restrict doors based on specific job roles (e.g., Police, EMS, Mechanics) or hierarchy levels.
Require a physical item in the player's inventory, such as a "Master Keycard" or "Lockpick," to interact with the door.
Small, non-intrusive icons (like a red or green padlock) to show the current state at a glance. 4. Admin and Maintenance Tools
Assuming you are looking for a standard or Lua-based door lock system, 1. Advanced Access Control
Ensuring door states are saved to the database so they remain locked even after a server restart.
Allow multiple different jobs or organizations to share access to the same door. 2. Interaction Enhancements
Please fill out your bio-data first to stay connected