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Field construction times for siege weapons (Springalds, Mangonels) were increased from ~35s to 80 seconds to allow more counter-play. Naval combat saw shifts in ship responsiveness and arrow ships losing the ability to fire while moving. Performance & QoL Fixes
The headline addition was the official start of 1v1 Ranked Seasons , allowing players to climb through ranks (Bronze to Conqueror) and earn exclusive rewards like profile icons and badges. Age of Empires IV v5.0.23349.0.part04.rar
A balanced, mostly symmetrical "crafted map" serving as a template for modders. Age of Empires IV v5.0.23349.0.part04.rar
This update significantly reworked several civilizations to prepare for competitive play: Age of Empires IV v5.0.23349.0.part04.rar
Dynasty units and buildings became permanently unlocked once reached, rather than being lost when advancing to a new dynasty.
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