Agarest-generations-of-war-reloaded (2027)

Repeatedly attacking an enemy depletes their Break Gauge . Once broken, they take significantly more damage.

Characters gain 5 SP for every command used by or on them. Killing an enemy or having a teammate die grants 25 SP to all surviving party members. Soul Breed & Affection Agarest War True End Guide | Agarest Wiki | Fandom agarest-generations-of-war-reloaded

Moving costs AP, and turn order is determined by Agility and remaining AP. You can store up to twice your base AP by ending a turn early, which is vital for unleashing massive combos on the next turn. Repeatedly attacking an enemy depletes their Break Gauge